How Meta Uses Objective-C
25 engineering articles about Objective-C from Meta's engineering team
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The article discusses how Meta's Threads team has approached performance optimization for the iOS app amid rapid user growth.
Dave LaMacchia
18 min read
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The article discusses Meta's Systematic Code and Asset Removal Framework (SCARF), which automates the identification and removal of dead code through a combination of static and dynamic analysis.
Will Shackleton
9 min read
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The article discusses Meta's Systematic Code and Asset Removal Framework (SCARF), which automates the process of product deprecation by guiding engineers through the safe removal of unused code and...
Will Shackleton
12 min read
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The article discusses the evolution of Facebook's iOS app architecture over the past decade, highlighting significant architectural changes, challenges faced, and the introduction of custom framewo...
Dustin Shahidehpour
14 min read
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CG/SQL is a code generation system designed for SQLite that enables developers to write stored procedures in a variant of Transact-SQL (T-SQL) and compile them into C code.
Rico Mariani
4 min read
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Facebook has open-sourced Spectrum 1. 0. 0, an image processing library designed to enhance mobile image uploads for Android and iOS.
Daniel Hugenroth
5 min read
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The article discusses the open-sourcing of Flipper, an extensible cross-platform debugging tool developed by Facebook to help engineers manage complexity in app development.
The Performance @Scale 2018 conference, hosted by Facebook, gathered over 275 performance engineering experts to discuss challenges in managing performance for large-scale services.
Marty Greenia
5 min read
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The article discusses the capabilities of the Infer static analyzer in detecting inter-procedural bugs across large codebases.
Peter O'Hearn
14 min read
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The article introduces AL, a new declarative language developed by Facebook for creating checkers to detect bugs in code using the Infer static analyzer.
Jules Villard
7 min read
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Yoga is a cross-platform layout engine designed to simplify the process of building user interfaces across mobile, desktop, and web applications.
Emil Sjölander
5 min read
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Facebook announced several new technologies at the @Scale 2016 conference, focusing on solutions for large-scale engineering challenges.
4 min read
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The article provides a retrospective on the first year of React Native since its open-source release, highlighting its evolution, adoption, and the contributions from both Facebook and the broader ...
Martin Konicek
15 min read
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The article discusses the challenges of managing data flow in iOS applications and introduces Remodel, an Objective-C code generation tool designed to create and edit model objects efficiently.
Colin Campbell
18 min read
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The article discusses the importance of automatic memory leak detection in iOS applications, particularly at Facebook, where improper memory management can lead to crashes and performance issues.
Grzegorz Pstrucha
10 min read
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The article discusses the development of the first cross-platform React Native app, the Ads Manager app, by Facebook.
Daniel Witte
12 min read
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The article discusses Facebook's efforts to reduce out-of-memory crashes (FOOMs) in their iOS app, detailing the strategies implemented to enhance app stability and reliability.
Grzegorz Pstrucha
8 min read
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The article discusses the development of the Moments app, designed to facilitate photo sharing among friends.
Ashwin Bharambe
10 min read
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Facebook has open-sourced Facebook Infer, a static program analyzer designed to identify bugs in mobile code before deployment.
Peter O'Hearn
7 min read
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ComponentKit is an open-source library developed by Facebook that provides a functional and declarative approach to building user interfaces on iOS.
Natansh Verma
4 min read
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The article discusses the engineering efforts to enhance the performance of the Facebook News Feed on iOS, achieving nearly a 50% speed increase.
Adam Ernst
6 min read
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The article recaps the @Scale 2014 mobile track, highlighting the challenges and innovations in mobile application development.
Nick Schrock
5 min read
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The article introduces Pop, an open-source animation engine developed by Facebook that enhances the animation capabilities of iOS applications, particularly in the Paper app.
Kimon Tsinteris
3 min read
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The article discusses the development and open-sourcing of Bolts, a mobile developer tools library created by Parse and Facebook.
Bryan Klimt
7 min read
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The article discusses the comprehensive rebuilding of the Facebook app for iOS, emphasizing improvements in speed, reliability, and user experience.
Jonathan Dann
8 min read
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