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How NVIDIA Uses Assembly

15 engineering articles about Assembly from NVIDIA's engineering team

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The article discusses the NVIDIA Rubin platform, which introduces six new chips designed to create a powerful AI supercomputer.
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The article discusses three neural innovations from NVIDIA Research that are enhancing robot learning capabilities, specifically focusing on bridging the gap between controlled simulations and real...
Rishabh Chadha
8 min read
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NVIDIA
Intermediate
Compiler Explorer is a web-based tool that allows CUDA developers to write, compile, and run GPU kernels directly in their browser without needing a local setup.
Jake Hemstad
6 min read
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The article discusses the advancements in robotic assembly applications using NVIDIA Isaac Lab, emphasizing the transition from fixed automation to flexible automation through simulation and AI.
Oyindamola Omotuyi
9 min read
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This article discusses NVIDIA's advancements in robotic assembly and contact-rich manipulation, highlighting innovative workflows and technologies that enhance flexibility, adaptability, and scalab...
Oyindamola Omotuyi
8 min read
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The article discusses the introduction of family-specific architecture features in NVIDIA Blackwell and CUDA 12. 9, emphasizing backward compatibility and the use of Parallel Thread Execution (PTX).
Jonathan Bentz
14 min read
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This article provides an in-depth understanding of Parallel Thread Execution (PTX), the assembly language for NVIDIA's CUDA GPU computing platform.
Tony Scudiero
13 min read
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Intermediate
The article discusses AutoMate, a novel framework developed by NVIDIA for training robotic assembly skills that can be transferred from simulation to real-world applications.
Bingjie Tang
9 min read
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Intermediate
The article discusses the advancements in transferring industrial robot assembly tasks from simulation to reality using a framework called IndustReal.
Bingjie Tang
9 min read
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NVIDIA researchers introduced Factory, a novel simulation approach designed to enhance robotic assembly by enabling real-time, accurate simulations of contact-rich interactions.
Oyindamola Omotuyi
10 min read
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Intermediate
The article discusses the transformative impact of AI on the industrial sector, highlighting its potential to add $4. 8 trillion in economic value.
Piyush Modi
4 min read
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Beginner
NVIDIA has introduced VRSS 2, an advanced version of Variable Rate Supersampling that incorporates dynamic foveated rendering using gaze tracking technology.
Peter Pang
3 min read
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Brad Nemire
2 min read
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The article discusses the Peak-Performance-Percentage Analysis Method developed by NVIDIA to optimize GPU workloads by identifying performance limiters using hardware metrics.
Louis Bavoil
48 min read
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The article discusses how to view assembly code correlation in Nsight Visual Studio Edition, emphasizing the importance of understanding the underlying assembly code generated from high-level CUDA ...
Wolfgang Hoenig
4 min read
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