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How NVIDIA Uses Remix

6 engineering articles about Remix from NVIDIA's engineering team

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The article discusses how Painkiller RTX utilizes generative AI to enhance game assets by transforming legacy textures into high-quality Physically Based Rendering (PBR) materials.
Phillip Singh
14 min read
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NVIDIA's advancements in neural rendering and digital human technologies were showcased at GDC 2025, highlighting the transformative impact of AI on gaming visuals, performance, and gameplay.
Allyson Vasquez
10 min read
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The article discusses enhancing translation quality through domain-specific fine-tuning using LoRA adapters and NVIDIA NIM.
Cheng-Han (Hank) Du
7 min read
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NVIDIA has introduced the GeForce RTX 50 Series GPUs and the NVIDIA RTX Kit, which includes advanced neural rendering technologies aimed at enhancing graphics for games and applications.
Ike Nnoli
12 min read
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The article discusses the path tracing update for the classic video game Quake II, showcasing how NVIDIA's RTX technology brought modern graphics capabilities to a game originally released in 1997.
Ethan Einhorn
4 min read
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NVIDIA's Differentiable Slang is a new shading language designed to unify real-time, inverse, and differentiable rendering, enabling seamless integration of machine learning with graphics programmi...
Sai Bangaru
11 min read
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