How NVIDIA Uses Replicate
4 engineering articles about Replicate from NVIDIA's engineering team
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The article discusses the launch of NVIDIA's new Nemotron models designed for developing specialized AI agents that integrate language and vision capabilities.
Chris Alexiuk
8 min read
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The article discusses the challenges of training perception models for autonomous vehicles due to high GPU memory requirements and presents a solution using tensor parallelism in CNN training.
The article discusses the advancements in Neural Machine Translation (NMT) inference using TensorRT 4, NVIDIA's inference accelerator.
Maxim Milakov
18 min read
Includes Code
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The article discusses shader intrinsics, specifically warp shuffle and warp vote intrinsics, which allow threads in a warp to communicate efficiently without using shared memory.
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