How OpenAI Uses YOLO
2 engineering articles about YOLO from OpenAI's engineering team
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OpenAI's Harness team built and shipped an internal beta product with zero lines of manually-written code over five months, using Codex agents exclusively.
The article presents the results of the Retro Contest, which focused on the development of algorithms that can generalize from previous experiences in gaming environments.
John Schulman
8 min read
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